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Re: [ITP] foobillard - OpenGL snooker / pool game
- From: Yaakov Selkowitz <yselkowitz at cygwin dot com>
- To: cygwin-apps at cygwin dot com
- Date: Wed, 24 Jun 2015 21:38:26 -0500
- Subject: Re: [ITP] foobillard - OpenGL snooker / pool game
- Authentication-results: sourceware.org; auth=none
- References: <558B1133 dot 90801 at tiscali dot co dot uk>
On Wed, 2015-06-24 at 21:21 +0100, David Stacey wrote:
> Built this to try out SDL that was added to Cygwin recently. Sadly,
> performance of the game is rather disappointing compared to the native
> Linux version running on the same hardware. Consequently, you might
> decide that this is not appropriate for Cygwin just yet, or it might
> only have value as a benchmarking aid for Cygwin/X. Or you might
> consider that the performance is actually pretty impressive, given the
> number of emulation layers involved :-)
I didn't try comparing it to Linux, but it seemed playable to me. You
may want to try enabling direct hardware-accelerated rendering[1] in
multiwindow mode, e.g.:
DISPLAY=:0 LIBGL_USE_WGL=1 foobillard
[1] http://x.cygwin.com/docs/ug/using-aiglx.html
> This is the 'hobbled' version from Fedora with the non-free fonts
> removed.
This is correct, thank you.
> As per Fedora, DejaVu-Sans has been substituted, so you will need
> font-dejavu-ttf from CygwinPorts. Yaakov: If foobillard is accepted
> into Cygwin, would you mind awfully bringing this font package over, please?
Done.
GTG, thanks. Please upload whenever you're ready.
--
Yaakov