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windows consoles


Is it possible to make a windows executable that can optionally output to
a console at runtime?

Normally when I compile with -mwindows, I can't printf to the console, and
windows returns me to the prompt when I run the program. I found that if I
include -luser32 and -lgd32 manually, and leave -mwindows out, I can still
use WinMain and do graphics, and still have the console!

The problem with that is its all done at compile time, and I would need
two different binaries to get the different behaviors. What I'd like to do
now is compile just one binary and be able to determine at runtime
(through a commandline option) if windows should return me to the prompt
(no console), or stick around and let me write to stdout. Can this be
done?

- lv


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