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Compilation time for the STL class


Hello:

  We are using g++-2.95 (Solaris 2.6) for a considerable-sized project.

  We are faced with increased compilation times whenever we use STL.

  A sample program that only includes "iostream" and "string" takes around
  6 times longer to compile than one that does not include these. Also, when
  we compile the same set of files under Visual C++, the time taken is
around
  6 times lesser.

  Is there any way to optimize the performance? Are we doing something
  wrong? Please help.

Ramdas.



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