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Re: Cygwin installing too much stuff
- From: "Brandon J. Van Every" <vanevery at indiegamedesign dot com>
- To: cygwin at cygwin dot com
- Date: Wed, 18 May 2005 10:34:38 -0700
- Subject: Re: Cygwin installing too much stuff
- References: <d6dno2$vli$3@sea.gmane.org> <6709.67302653498$1116400452@news.gmane.org>
Gary R. Van Sickle wrote:
Brandon J. Van Every wrote:
It is irritating because I'm on a dialup, and I just wanted
to grab the small "zip" tool and keep going with my real
work. Instead I'm waiting waiting waiting waiting on piles
of downloads that I'm too lazy to go in and figure out.
Well... since you're waiting anyway, couldn't you use that otherwise-wated
time to "go in and figure [it] out"?
When multitasking I prioritize throughput over latency. I went and
scrubbed steps for a few hours to keep the landlord happy. All for a
86K download: zip is tiny! It just has the liability of being last in
the alphabet.
In this case, you lucked out, because
I'm going to do it for you!
See there's a method in my madness. :-) It seems that I could solve
these sorts of problems with the "partial" and "curr" views. I did
indeed have a partial TeTex download pending, and I actually did need it
for what I was compiling. I had just forgotten that I needed it, as I
was interrupted in my work last week.
Thanks for all the help everyone.
--
Cheers, www.indiegamedesign.com
Brandon Van Every Seattle, WA
When no one else sells courage, supply and demand take hold.
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