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Re: Windows Mobile?
Vincent R. wrote:
> Still don't understand because cegcc provides you with POSIX API!
Oh, wow! I didn't know that, I thought it was more like MinGW; it's
actually far more comprehensive than I thought.
> And what would mean to port cygwin on Windows Mobile, does it mean you want
> a terminal with a compiler running directly on the device ?
You'll have to ask Harold, but I was acting under the assumption that that
is what he wanted, or at any rate, a version of cygwin1.dll that runs on CE.
> You need to know that cegcc is actually a common name for two different
> toolchains
>
> cegcc = POSIX API + newlib libc
> mingw32ce = mingw for wince : native API + native libc
>
> To say it differently :
> cegcc = cygwin for wince
> mingw32ce = mingw for wince
>
> But maybe I am the one missing something ?
No, I was; thank you for explaining. I haven't been paying attention to the
windows mobile platforms (until just the other day as it happens, when I was
trying to find out if anyone still uses sh-*-pe, which I gather you guys don't).
cheers,
DaveK
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